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Thursday, 10 March 2011

Kill Screen

This was pretty funny... We hadn't finished making all of the levels yet but could still select a non-existant level in the stage select screen.  The game still soldiered on and tried to display (probably using garbage that was in memory already) Didn't crash though!


From wikipedia:
kill screen is a stage or level in a video game (often an arcade game) that stops the player's progress due to a programming error or design oversight. Rather than "ending" in a traditional sense, the game will crash, freeze, or behave so erratically that further play is impossible.



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